I have been wanting write computer game for sometime but I found that the learning curve is pretty steep, especially with a young family and, to be fair, my really bad procrastination problem (this is the main cause).
So over the last few months I have been trying to learn to program in python and java but I quickly find I don't have enough hours to fully get to grips with it and produce something quickly. I understand that it is not easy and if I want to release my dream I would need to spend a lot more time learning to start off with. But I found this frustrating and then I came across Stencyl. Well that was it for me. I downloaded this great bit of software and with in minutes of the first tutorial you can get a working game. It is fast and ridiculously easy to get to grips with. I understand that it might be limited in what it can produce and I'm sure I'll have to move on at some point. Although it does seem early days for Stencyl and they seem to be fitting more and more features into their system.
If you haven't had a look at Stencyl I would really recommend you go and take a look. If, like me, you want something fast and easy to deliver playable games then this is for you.

The best thing about it is that I've not just used someone else's artwork or sound effects. I've even created them myself. I downloaded a pixel art program called Pixen (Mac OS). I then used an online resource to create my various sound effects called as3sfxr.
So I urge all you aspiring games developers, get out there and look at the tools on offer. Stencyl is my choice at the moment but I know there are plenty of other tools now I have looked around. I think with a little bit of effort anyone can get an idea up and running. Good luck!
Next entry I will talk about OneGameAMonth. Sounds like hard work but I think it might be fun!
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